Originally Posted by aj0413
Originally Posted by Nivv
My biggest gripe with crafting in the first Original Sin, was how incredibly tedious it was to make a new set of equipment whenever you leveled, and how the crafted gear basically made found gear obsolete.


That's kind of the point? By investing in the skill and taking the time to work with it, you're rewarded with strong items and the ability to upgrade items ??? O.o


There should be a balance though. It has, and always will be a ludicrous notion to me that some upstart adventurer and craftsman can immediately have the potential to make equipment better than what has been made by every single other craftsman in the entire history of the game's world, outdoing what could be considered legendary artifacts even.