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Joined: Apr 2013
Location: Bayern, Germany
Rainer Offline OP
journeyman
OP Offline
journeyman
Joined: Apr 2013
Location: Bayern, Germany
hi there - my impressions after about 80h ingame 59h Sessiontime with one party

char // main skill /2nd skill // Weapons and Weapon //main attribute
Lohse main // Geomancer / Huntsman // ranged crossbow // Finesse, wits, int, memory
Red Prince // Warfare /- //one hand -> 2 handed // strength, con, memory
Sebille // huntsman / Necromant ranged bow/crossbow // finesse, memory, int, wits
Ifan Ben Mezd // Scoundrel / - // Dual wielding Daggers // finesse, wits, memory

XP 192360 Lvl 8 having killed all but the 4 skeletons in the maze

i think i got all catchabels (hidden boxes crates etc and all barrels from 5 to 150 in weight for one gold laugh and not to foget all the candles there were)

storys
- some storys have not triggered - the log entrys don't match the conversations
- kill of storygiver doesn't kill the mission, in which u have to bring something back to her/him
- couldn't give the dog from ?emmie? items to sniff - only the red ball triggered a new conversation entry
- could'n find somthing to interact with the shell at starting point smirk


crafting (i love it - finding new recipes :D)
- only basic weapons and potions and some cooking functions but not basic cooking implemented
- most recipes are doubled entry after finding some receipes, some receipes don't trigger but craftig was succesful...
- crafting often reduces value of the crafted item in comparison with its sources
- didn't get any arrow heads smirk
- how the heck can i activate the inert somethings (wooden figurine, purging wand etc)


battles
- some are tricky but manageable ( let them come to you and kill them one after the other (concentrate fire on enemy damagedealer)
- hardest for me were
- 2 voidwakens in the beginning with only one char
- the 4 waves of voiden crawlers
- the voiden small blue ?dragon? needed 2 replays to get the 'nack of it
- the worm in final battle was no longer a problem - just the way your party used the surroundings and the enemys killed themselves (but no XP for me not giving the killing shot on 3 magisters ):D
- btw sneaking+snipe+flesh scrifice deals on lvl 8 more than 1000dmg! => instakill nearly all char before battle starts if u can sneak up on them laugh

puzzles
- the maze really took me some time to figure out (necro burning ghost is nice one and the loot at that time was meh :D)

overall questions (feature or bug or not implemented yet?=
- early on i destroyed a locked crate and i got some items
- some movement of barrels could get the barrels stuck together (my master barrel were 4 barrels - nice bang with 2 oil and 2 poison in one exploding arrow :)) after moving it over steep ridges where they folded together after being stapled
- pickpocketing works only once per person per teammember, no chance to do it again after lvl-up or adding skillpoints ;(


- killing the geting to be shriekers before Ymmri doesn't get any reaction of Ymmri
- killing Ymmri got me an magister warning for killing someone - but i already killed all magisters and the speaker was not to be found smirk

- before final battle gareth run into the shriekers directly after I choose party is ready in the conversation with him
- in second try one stayed in conversation with him and the one with the purging wand walked to the shriekers and got killed while killing the shriekers (all of them at that haven (inluding the one in the court beside which cant be seen from the stairs....)

- killing the lonely shrieker at the castle get's no reaction of the watching seeker there - still says all said no other options ... could be some reaction to join forces with garet etc.

- don't know about the well at braxus grave which if examined lets u hear voices begging for water - but i was not able to get them water in a bucket frown

- I hope to hear more from a dragon outta there smile

- if i move around ith the mousebutton clicked i can accidentaly trigger actions on the toolsbar or over chars/items on the map

- sneaking lets u see the sight of creatures u can't yet see!?!? very nice to exploit ambushes laugh
- some rats do break your sneaking some don't

main bug for me:
- not choosing to fight and finding another solution still get's u no XP or other rewards while killing them rewards u with lots of XP and loot >:o
eg i consumed the four jars and broke the one of the gurding witcher in the gold chamber => the skeletons found after that in the maze i could persuade not to attack me got me no reward smirk so i choose to attack them (only one turners for my group) but no XP for the fight either ):|
btw after looting the corpses and stealing the source of them - they still reawake and fight with their weapons i looted before ?!?!

- the loot is not leveled (YET?) to your chars still finding lvl 3 in the maze with my chars being lvl 6 verging to lvl 7 smirk
ok ok i did the maze after killing all void but the final battle ....

- DID i MISS some braccus gear ? i found shoes, leggins, chest, ring, weapon and helmet but no gloves, belt or amulet of him (maybe i sold them before i read that name on them smirk )

-why does the birds nest show eggs which i cant take
btw I love teleporting laugh


bug
- sometimes lootwindows or box(barrel/backpackage etc) windows don't show the scrollbar only if u move one item inside it the srcollbar gets triggered

TLDR:
lots of fun and some real annoying things wink


Oh YEAH!
Have fun
Joined: Apr 2013
Location: Bayern, Germany
Rainer Offline OP
journeyman
OP Offline
journeyman
Joined: Apr 2013
Location: Bayern, Germany
Oh i totally forgot to mention:

- if i steal the evidence chest and sell it before i got imprisoned my gear will be lost if i happen to be imprisoned ....
reload save before getting imprisoned and do not get imprisoned for the rest of the game.... (nice one to make the game a bit more challenging smile


Oh YEAH!
Have fun
Joined: Apr 2013
Location: Bayern, Germany
Rainer Offline OP
journeyman
OP Offline
journeyman
Joined: Apr 2013
Location: Bayern, Germany
another thing with movement:

if moving around with hold left click and moving the mouse sometimes interveneing surroundings like overhead rocks or buildings give false commandos and the group runs in circles...
only solution stop holding the mousebutton and move regularly just clicking the target point after turning the camera


Oh YEAH!
Have fun

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