I thought to write it in the post on voting, but I think this idea deserves it's own post.
Death animations and critical strikes.
Those of you who played Fallout 2, will understand me and will need no further explanation.
When just kill the mob it dies. There is animation of his death and this was well implemented in DD.
What I am thinking is to start using critical dmg skill.
Lets say at lvl 1, there will be 5% chance that each hit will do additional 30% dmg.
If the mob is low in hp and you make crit dmg, there will be something like finishing move, with it's own animations.
And this finishing move animation will vary if you use different spells of applied your sword/bow modifiers. I mean if you used freeze spell (or you had +freeze in your sword and it applied) then there is death animation of mob freezes and falls apart.
How do you like the idea ? pls. Share your thoughts.