I didnt say I was, Im simply stating that I think your whining about money is an imaginary problem.
No, Mr. Trump, you have declared yourself the sole arbiter of the proper way to earn money in this game, the sole arbiter of "proper immersion", and the sole arbiter of what things are important enough for Larian to consider things worth working on. You vomit out ridiculous strawman arguments to try and support your arrogant position.
One of two right ways to earn money in your mind is to murder your way through the merchants and selling all their belongings to the next merchant just long enough to buy all their stuff. Then murdering them too. Repeat.
You have a puddle-deep view of immersion. “We’re in prison = we must be criminals = no one should have any morals”. That’s as far as your “immersion” takes you. Except that this isn’t a prison for people convicted of committing crimes, it’s a concentration camp for people born with the ability to use Source. Also, of course, from a purely practical perspective, murdering all the vendors has the slight drawback that you can’t go back later after level-up to see if they have better stock.
Your immersion of “we’re in a hellhole prison” does not extend to include thoughts like “so what things should be of value in the prison economy?” Apparently despite the fact that this is a hellhole prison, weapons and armor are not in demand. That Level 3 Felling Axe (36-43 damage) sells for the same 1 gold as the level 1 Sharp Stone on a Stick (11-15 damage). Nor is food in demand, despite the fact that the kitchen is run by a thug extorting people. Food is all 1 gold too. All are worth the same as a shell you can pick up on the beach.
Your immersion is apparently totally okay, though, with paintings being the most valuable things to get. Paintings which no prisoner could use and CERTAINLY could not sell outside the island because of “connections” (LOL), no Seeker could use and can’t sell off the island because they can’t get off themselves, and which no guard should accept because they’re clearly stolen from the magisters fort.
You have declared that the in-game pricing system is fine, completely perfect and needs no changes at all, it’s only the attitude of people “determined to be poor” which is the problem. You apparently do not know this, but "balancing the in-game economy" is an actual, real thing which is part of game development and part of the job of the developers. Suggesting to the developers that perhaps their first attempt could use some tweaking is not an outrageous demand. It is not an “imaginary problem”, and pointing it out is not “whining”.