Heh, think he's referring to Brotherhood of Steel <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Critical Strikes would be nice. Amongst Baldur's Gate, Fallout, and Planescape methods for criticals, I think I would enjoy BG's method best in a game such as Divine Divinity; ie, a mob going below -10hp reduces it to chunks of meat splayed across your screen <img src="/ubbthreads/images/graemlins/devil.gif" alt="" />

I think the game is too fast-paced when it comes to combat to best make use of criticals as were done in Fallout and Planescape.