I wouldn't mind having both a hard and a tactician mode in the game. There's nothing wrong with that and there's barely any resource alocation to bumping up enemies health/damage so you can explore different strategies that won't work on tougher enemies. It's a different experience nonetheless.

But I do want a Tactician mode with more and harder encounters, more variety and more enemies etc. The game as is imo is too easy at the moment. Here waiting for some rebalancing in the near future