I'm not sure if this counts, or if it's the right place to list the issue.
I played through the first D:OS using the Zombie trait (Poison heals you while "Normal healing" does damage), especially after being killed drinking my first potion. It was too funny.
The Necromancer skill line passive effect (Heal for a portion of Vitality damage done to targets) seems to CAUSE damage to those with the Zombie talent?
Is this intended? It seems kind of odd for a zombie character to be harmed by a skill line that usually goes hand in hand with being undead/vampiric.