About that NPC having no memories, with the crime system the NPC will only ask a member of your party if they stole something and no other NPCs, which kind of makes the system feel artificial because it feels like I'm the only one actually doing something. Perhaps if the NPC sees an item stolen, they could call over a guard who spawns in or something, or moves the rest of their possessions inside a locked chest? It's a little funny stealing items 1 by 1 from an NPC to where they have nothing on display left and they are still standing there like nothing has happened.

Alpha and all I know, but perhaps there could be some recipe of disaster involving crime; a tool of distraction and espionage. Imagine if you stole off an NPC so much and they have no idea who's doing it, they will become enraged and storm off to the local guards and complain, allowing you to sneak by somewhere?