I think we again need to see how skills shake out in the end. If I can get a character or two to fill out that bottom bar with skills and these characters are still effective. I'll be happy. If I end the game with a character that's used 5-7 skills (no matter how high the various costs) I'll be a quite disappointed.
I don't think I need D:OS's 5 bars full of ten skills.. which I definitely managed to do.
Ended with 10 spells at the end of Chapter 1 (or Act 1 or whatever) with 28 int / 28 memory.
Were you trying to maximize your available skills? Did you choose a few higher memory cost skills?
I'm playing it with someone, so we are moving at a slower pace.
Well just take away 10 from each.
18 Int points, 18 memory... or about 18 levels worth! Though given you can beat fort joy with about half that... IF Limz invested every single point into int and mem that would get about half that.
So with about 28 = 14 memory points... It means Limz cannot possibly have 10 skills and use them all no matter how you try to cut them (and there are no 2 costs)
And I am assuming Limz was level 7-8. If Limz was level 6 when this happened (not the lowest you can be when you beat Fort Joy but still) then WOOSH!
With no bonus constitution (but Limz knows armor exploits so Limz can midmax like that)
Congrats! By midmaxing and ignoring constitution entirely you get about 4 slots through your own effort (outside talents that I know Limz also gets) and 5 slots through items and other bonuses.
So there you go. Even if you midmax, ignore constitution entirely, AND take every talent you can to raise your attributes and put that into it... Your growth will still be slower then outside sources.