Yeah, you can have more bonuses, but just remember that staff is considered a two-handed weapon and hits based on int which means higher crit multiplier (if you put points into two handed) so I can sort of imagine phoenix diving into an enemy with my enraged, hasted, adrenaline rushed, flesh of sacrificed, staff bro to cleave into things.

Alternatively, I could go dual wielding wand bro that is aiming for 40-50% crit or something. That

Or wand/shield if I don't care for the missing stat point and care more about survivability (dat +110~ physical armor doe).

I think it depends on the Wizard you're building, your game plan, resources available, etc. Because a staff can be pretty competitive.

Warfare skills while using a staff lel.


And yeah fire/earth or air/water will combo which is pretty cool but that potential for friendly fire means your melees might be stacking more magic armor frown Not discrediting it though, it's damn powerful.

Last edited by Limz; 26/09/16 12:37 AM.