To me durability is really just a pointless annoyance. It doesn't add anything to the game in terms of fun, it's just busywork. The reason why I brought up BG2 is that this game didn't need durability to be fun. Nobody missed durability there because it wasn't at the core of the experience.
There's an old video game design mantra: if a mechanic is neither at the core of the experience nor really great in itselft, don't use it. Just ditch it.
Focus is king. And Larian should focus on the fun mechanics and the core stuff. Durability is just a tagged on mechanics without much sense beyond "but realism" and without any real enhancement to the fun mechanics in this game IMHO.
Last edited by LordCrash; 26/09/16 01:39 AM.