I don't like the idea of choosing when a companion should interject. For better or worse, they should interject without being prompted by me. I like to believe that they can think for themselves.
But that's not the vision Larian has in mind I'm afraid. At least not for normal dialogues. In decision situtations however companions will be fully controlled by AI in SP and choose their own answers.
I don't think that's been ruled out. Also, if you don't like the challenge of having a companion who asserts himself, then you can choose not to have them in your party, and play lone-wolf. But they will be much stronger characters if they're portrayed as having their own agenda and are actively asserting this.
Also, I really hope they remove the tags from the coversation options by the end of Early Access. I don't need to be told that a particular option relates to a particular tag.
I disagree. If something like group based dialogue really happens these tags are vital to give you the feeling that the whole group is participating. The tags then pretty much tell you who's talking.
I
really don't like the idea of the group merging into a single identity. What I was suggesting is conversations that would ordinarily be led by the avatar, with companions who participate out of their own free will. You don't need to choose an option to
allow them to speak. You're not always in charge of everyone. It's essntially like talking to two NPCs except one of the NPCs is your companion.
If I want to choose a Mystic option, it's because the content of the option fits the character I want to roleplay, not because I feel obligated to choose the Mystic option.