I have now finished the final battle.
A few issues with Magister Ames, the Magister who magically appears on top of a rock pillar once you tell the Seekers you have a purging wand.
1. He magically appears on top of the rock pillar. If you have someone there, he appears there anyway, along with the instant fields of traps. Whoops, this is what happens when you let the party split up and be in different places, and then take shortcuts with scripts which you can only get away with in games that don't allow such freedom.
2. You can place a character at a spot so that Ames appears partly inside that other characters body. That makes Ames bug out, you can't interact with him or talk with him.
3. Ames's faction is not handled properly.
3a. When 2 happened, I had to force-attack him and killed him. That made Ymmit see the body 50 meters above him on the pillar and question the murderer about the body.
3b. Alternatively, I talked to Ames and decided to let him go. He refused, so I had to fight and kill him. But after he was dead, the Seekers and Ymmit also tried to fight us.
3c. Ames is a MAGISTER, Ymmit and the Seekers should jump for joy when a magister dies. They should never attack the players for killing a magister, even if it is cold-blooded murder (at least as long as no seeker is harmed in the process).
Ymmit has no reaction or dialogue if the crucified people becoming Shriekers are killed. He doesn't notice, and if you talk with him using a different character after they're dead, the dialogue still things the crucified people are alive.
What's with all the fucking ungrateful people around here?
- Use magic to heal the guy in the doctor's tent and not only does he get mad at you for saving him, the shithead tries to kill you. Fuck you! Worse still, the doctor decides to help him kill you even though she knows he's a moron. That guy should lose disposition with us sure, but not start a fight. And the doctor should NOT go hostile to us unless we attack.
- Use Blessed to cure Mona's disease and she attacks you, forcing you to kill her. Too bad she never mentions in her dialogue that she doesn't WANT a cure.
- Spare the blinded moron magister and he tries to kill you anyway.
- Spare Magister Ames, alone and outnumbered and he tries to kill you anyway.
- Necromancy's 1% heal per level seems weak, but then again, I still recall Diablo 2 where 7$ Life Leech was considered pretty good, so maybe making it 10% for the first level plus 1% each subsequent level might be too strong. But then again, completely different mechanics, and only up to 6 attacks a round.
- You should be able to examine locked items to see if it's possible to pick them with your current Thievery level.
- Resurrection scrolls seem to suck. There doesn't seem to be much point in using them if any ranged enemies can AND WILL immediately one-shot them before someone gets a turn. Maybe I just need to get better at using them.
- It's also difficult to find people who sell Rez scrolls. On my attempt to face-tank the final fight, I won with 3 people dead. I had long since run out of resurrection scrolls, and most of the merchants in the east side of the island had left. The rest didn't have any at all. I was only able to find two people in the prison selling them.