Larian, please make sure that the loot system in the final game will be above all rewarding. I played numerous RPGs in past 20 years and i can say that bad loot system can be extremely frustrating even if the rest of the game is very good.
if you want to complain about the loot in D:OS as far as I'm concerned you are preaching to the choir.
I argued this topic to exhaustion over the previous game and I'd count it a lost battle at this point, but since you started it, I'll jump in.
The first D:OS was hands down my game of the year in 2014, I liked the EE even more... And I still think that itemization was arguably the greatest weakness of the game. Which makes even more jarring to see that very little has improved in the sequel (hell, I'd say things are looking even worse here, but to be fair it is an early alpha).
Still no idea why for gods sake they insist on having RNG-made items in their game, when this was already criticised
Pretty much how I feel. The itemization was really the only bad thing in D:OS (and it was very bad), yet here it is again in an almost unchanged form despite all the criticism it got. Even I can still remember how I criticized it on these very forums... Very disappointing to see this in the alpha.
uniquely upgraded unique items (with a unique ingredient like in BG2)
Never forget. <3
Nice list BTW.
You should see some changes coming that make the order of loot look very much like your list
Cool. It will be interesting to see what you come up with.