There was a 1.033A version that was 10 MB as well last week. I downloaded this latest one, it's -exactly- the same size but it shows up as 1.034A in my game....Either way it does -not- fix my map and area reset problem. Below is
my situation and i don't think any patch can fix it, somewhere the game
did not save the world data and i doubt any patch can magically bring it back, UNLESS they can write a hotfix that checks what quests i've done or my status and unlocks areas which i might've visited by that time i.e. Council area and maybe replacing quest breaker items. OR just reset the areas completely without
the mobs (only quest mobs), so i can just go and do the quests again i.e. kill
the Sucubus again to unlock that area.

I played through Riventown, then went to Verdistis done everything there, then
went to the Council area, THEN went for the first time to the Dark Forest
area. I basically stayed there doing all possible quests and thus all my savegames are mainly while i'm in that area. Now when i return to any other other areas (council,riventown,verdistis) it's reset. Council area is locked, i can't enter the scrying room.

I unninstalled the game, re-installed, then installed patch 1.34 (1.034A in other words) copied my old savegames back and loaded. Problem is still there.
I looked into my savegame files and as there's Shroud and World files missing.
It's as if while i was in Dark Forest and save it never saved the status of any other area i visited.

All my savegames are -before- i returned to any other area from Dark Forest,
thus it's not like i returned to say Verdistis opened up some map again and saved. BUT if i do so now, these missing shroud, world etc files reappear.
So it is saving the "new" and -wrong- status of the areas instead.

So now, is this anything the patch -can- actually fix or am i totally stuffed now? Main problem is the council area at this stage, i can get the missing items back via all these hotfixes around here, but not sure if i will run into something else later.....