I liked the non-EE Crafting a lot more. Felt so much more intuitive and especially in-tune with the world, as there was not disturbing gameplay consistency interrupting menu cr... stuff.
I don't put a plank, a nail and a hammer beside eachother on a table and start praying so it may hammer itself in.
No, if I want to drive a nail into said plank, then I friggin take the nail put it where I want it, take the hammer and then get going. The old system symbolized that a lot better, imho.
Plus, I'm also not too much into crafting BUT: it can be a wonderful grout to even out gameplay differences like drops.