Swen, as people are giving feedback to various systems, that naturally leads to theorycrafting on how some things might be changed. However, a lot of that theorycrafting is inevitably going to be flawed because of a lack of information.

For instance, there's a lot of feedback on the power of Abilities, and if they should give bonuses for reaching various ranks. It's clear from the changes (1 Ability point/level, only 1 ability point is required to increase a rank) that Abilities work differently.

It might help people perform better theorycrafting - which means more thought-out feedback - if they had more information, such as:
  • Approximately what character level do you see players reaching by the end of the game?
  • Will players still get only 0.5 Civil Ability points, 1 Combat Ability point, and 2 Attribute points per level until the end, or as their level increases, will the amount of points they gain change?
  • It might even be helpful to know what does an average level 20-25 characters stat sheet look like? How much of their Attribute points comes from level-up points, and how many from their gear?
  • (Obviously taking a character legit from 1 to 25 can't happen, so to simulate you could do something like put a chest with LOTS of gold and a bunch of merchants with random gear of various quality levels and buy the best. It won't be completely accurate, but it'll be okay for a guesstimate.)