The game looks great and I'm looking forward to one day play the final and polished version. I've kickstarted both DOS1 and 2.

There some niggles that are stoping me from enjoying the combat. Here's a couple things that are worrying me:

- Area effect spells: when you're preparing an AOE spell, you'll see a preview of it's area of effect and the people/monsters affected by it will be highlighted. However, many times I hurt my own characters because this system is not accurate. I make sure that my characters are not in the circle/cone of the AOE spell. I make sure my characters aren't highlighted. Yet, they get hit anyway.

- The initial animation that positions your characters (and enemies). So, I'm careful to spread my characters before starting combat, but when it starts, the game positions my characters together again, so most of my combats start by the enemy throughing a grenade or an AOE at my party. That's really annoying. Isn't this supposed to be tactical combat?

- Somehow, I'm having more difficulty to "read" the battlefield. I don't know if it's because the max zoom out is still a little bit too close. Pressing "O", the vertical angle and the enemy highlighting helps, but it's still too close to the ground, I can't get a good overview of the area. There's no way to see most enemies on the same screen.

What do you think?

Last edited by Over; 28/09/16 06:49 PM.