+2 is what you can find on an early-game magic item.

What is more troubling is how lousy the Lizard Racial skill Fire Breath is unless you're a Lizard Wizard pumping INT. A more neutral skill suitable for any class instead of just wizards would be a good idea. I like the one I heard "Shed Skin", which gives a -1 to -3 CON penalty for about 3 turns, but removes all positive and negative statuses immediately.

Also an issue is how the Dwarven Racial talents work against each other, with +2 Strength being great for warriors and +1 Sneaking good for Rogues, but those are very different playstyles.