I don't agree, them being seperate is fine, that's not the issue. The issue is the first point raising 7% and then 1% going onwards... the extremely unprofitable amount of armor gained post point 1. No use putting more than 1 in, unless it happens to be an armor bonus (and nothing better is available).

And yes, I would also love skills to appear that make once armor goes down CC is not 100% effective. Currently the only way Larian can do this is by making someone completely immune in the first place... which seems like overkill too. The system definitely doesn't need to be binary 0/1 riggedy.