1h getting less damage out of 2AP abilities seems like a worthwhile trade off to me when you consider in the tactical flexibility 1AP attacks provide and the fact that you will always attack with your strongest weapon. The real issue to me is the extra stat bonuses you get from equipping 2 weapons. For example, this is a wand I found in one of my playthroughs.
i.imgur.com/Z1RH8an.jpg?1
This is a 1h lvl 6 wand found in the first act. I imagine duel wield characters will have a significant attribute advantage over 1h characters in the later parts of the game. I'd prefer if there was either a talent that doubled the attribute gain from a weapon if your off hand was empty or if there was a passive buff doing the same thing that you got from reaching lvl X in the "Single-handed" combat ability.
Last edited by Ribes; 29/09/16 08:17 PM.