As it is now, durability should be removed cause it adds no value to the game. Agreed. And it seems, besides, most people are no interested in micromanaging their items.
I still think there should be a slight chance an item would break if extensively exposed to environmental effects such as fire, poison, frost, etc... Then it could become junk and if brought to a blacksmith, reforged into something. Or sold to merchants if the player so desires.