I clearly don't understand those kind of debates about sexism and stuff in games. For me, the company making the game is responsible for the art design they have chosen and players who don't like it just don't play the game, end of the story.
This fashion of always critisizing art and games for the messages they deliver is clearly a hindrance to creativity. As players, we can decide whether some mechanics are fun or not but the art design and the narrative should only be judged in one way: whether we like it or not. There is no room for debate on that matter because we clearly overstretch the boundaries of what it is: a game.
And in that sense, for me, a game has its right to be sexist, racist, sadistic, as long as it's part of the narrative and the cohesion of its own universe.