Interesting read. I have a major concern about the fact he says people complained some fights being too hard. I personally think it is rather too easy. And I hope the difficulty will be drastically more challenging in the tactical mode.
I dunno. I've run through 4 player, 4 character, 2 character, and 2 players versus each other, and so far I've had the most trouble on my 4 player run. To be fair, it's just one specific fight that all my games have gotten hung up on at some point; on some games, I didn't even finish it, I just beat the game. It's taken me 100 hours to finally figure it out;
the blue dude fight, the Voidwoken Deep-dweller, wrecks everyone I play with. I've finally mastered it, and it's gotten to a point where I usually pop in and do it solo, because I know that if another player joins me, it's instantly lost. The boss hits for around 300 damage, without his oath of desecration, without his rage, and he uses both liberally. I don't see how anyone can call it easy when he can just phoenix dive and one shot anyone he wants, with AP to spare on a critical Void Bolt. It's almost absurd.
Aside from that one specific fight, I agree, the game is easy. High Judge Orivand and the last boss could be called challenging, but I think they're still fair and doable with just about any reasonable party comp.