I have found lvl items with +2 to an atribute, +2 to a stat (like vitality or initiative) and +1 to a a civil ability (loremaster sneaking ect) rng gear like that will have a much greater impact on play (12 gear slots and you can only be one race) and as the gear is rng if you happen to find a lot of gear that matches what stats you want on your build you will be a lot more powerful than someone who got gear with stat boosts in non applicable stats.
Problem with this is that it places emphasis on gear and RNG loot....instead of leveling and character development from the player choice. It's a broken system: I don't want my character to be strong cause his gear is good and I got lucky on RNG. I want to feel strong based off how I built and leveled him/her up