Doesn't earth ability add poison to all earth spells? Wouldn't that offset the lack of straight posion skills? There's also grenades. If you're the tank than it's kind of mandatory you take Zombie in your situation to avoid all the poison your team puts down without your input. Either that or make it a point to avoid bless and use fire from distance to ignite poison and close in.

There's no good way to make up lack of team coordination except to fall in line with the other persons tactics or gear yourself to defend against them.

And I'd say a straight melee with zombie would be strong if you have a Magee casting poison around in the back. Then you can stack resistances so your find while damaging enemies and burning up magic armor with fire to soften them up for CC from magic and mags damage.

EDIT: A mags having zombie and a tank missing it is asking for tactical issues and zombie really shines much better at higher levels when you can focus on its strengths and minimize its weaknesses better

Last edited by aj0413; 01/10/16 11:35 PM.