Originally Posted by SlamPow
At the very very least, it is still an improvement over the first game IMO, where CC was left entirely up to chance.


That makes no sense to me.

Determinism is boring!

Oh shit moments only occur when chance is involved. Those moments are the ones that are memorable. Those are the moments that force you to adapt and overcome.

Taking out % chance to succeed with CC is a terrible design.

Last edited by Qiox; 02/10/16 05:31 AM.