I endorse RNG cause I like more surprises and the fact that I feel like combat should have elements of chance.

At the same time, I understand how others like determinism that the new system gives. Wouldn't everyone be satisfied if the new armor system is there but the abilities themselves were changed back to the old ones?

You'd still have determinism in a dual armor system and could stack RNG in your favor when thats gone
There'd be elements of chance in CC after armor is gone
Shields would be better cause they'd have blocking again
Combat would have more interesting "oh, shit moments?" and feel unique each time.

It'd also make people consider whether to try and CC once enemy armor is gone or go for damage. And it'd place more pressure on whether or not they need to specialize in their main stat for better CC vs more memory for more skills vs more general spread

Last edited by aj0413; 02/10/16 05:20 PM.