Originally Posted by M3SS3NG3R
All I see is dumb AI getting trashed because it doesn't know how to carry itself. Exactly the same thing back in the DOS1 (non-EE) days. If all your arguments are gonna be clairvoyant and based on predicting things that haven't happened in a hundred years like "oh AI is going to be OP and chain-stuns everyone to death" then I don't see the point in having a discussion. Back it up with observations, please.


This is highly unfair, not everyone is arguing that. Some of us honestly just prefer a D20 system. Elements of chance in combat add to a game, in my opinion. The determinism of stacking that chance in your favor or choosing to let it suffer is also good. I don't exactly ind the new armor system per se but I don't like how they used it to completely replace the old one. I think a combination would be perfect

Good analogy is that currently the system is more like chess in that you know your moves and you know the opponent moves and you both have set units. For some, they like that; for me, you can only stretch out that system so far till becomes like tic tac toe with each player taking the optimum action. It's why computers playing against eachother will win based on who plays white or black.

The old system throwing chance in the equation added elements of surprise and unknowns. It allowed for the ability of combat to surprise you.

Last edited by aj0413; 02/10/16 06:29 PM.