Give all of the bullshit that we have to AI. Allow them to throw oil /acid barrels into fire right next to you, let them separate your party with teleports, teach high-level Leadership to their leader types (Alexandar, Dallis, the rest of the named magisters come to mind), that kind of thing. Specific enemies already use bombs and it's a step in the right direction.
AI in general needs a tune-up, but Larian are already working on it.

Tweak most CC. CC spells that deal good damage don't need 100% chance to disable the enemy. Same goes for AoE. Skills that disable enemies for multiple turns need to have their cooldowns increased.
Maybe bring back saving throws in some form. Just make sure they do something aside from forcing you to pump Int.
Source-based CC, if there is any, shouldn't be affected by this.

Some specific gripes: Blinding Radiance should only blind enemies that are looking at you.
Walk in Shadows was a mistake.
Enrage is busted. I'd say it could reduce your Con, but that'd severely fuck up the enemies that use it. Not sure what's the answer here.


Originally Posted by Limz
The reason I want these things in is to give the AI more defensive options because players will most likely be the ones taking the initiative.

I like the ideas, but I fear it might lead to enemies turtling instead of actually attacking you. Or trying to brace instead of launching a last-ditch assault at the end of a fight.
Counterspell sounds pretty great all-around though.