and you know what? I'm going to point them to your above quoted post. This, dear frustrated user, is why you have to throw away 10-12 hours of your game and do everything over from the beginning - because we didn't want to "ruin the experience for others"...
Sometimes people come onto forums for games and go "OMG I saved at the wrong time! Can someone fix?!!" And it turns out that said people insist on using only one save and overwriting it, no matter how generous the save system is.
This game has autosaves which are usually placed before combat encounters, and five quicksaves.
(Also you can always sucessfully flee from a fight if you can get 3 meters away from an enemy.)
If people are going to insist on only using one save slot (or knowingly and willingly playing on Honor mode), they lose their right to complain when they make a mistake.
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I never save in combat (unless I'm trying to test something), I wouldn't even be affected if people were not allowed to save in combat. If I get wiped out or just do terribly, I start over from scratch. But I do not care if others do want to save during combat.
The possibility to save does not remove the tension from an encounter if you can resist the urge to save. Being incapable of resisting is not my problem, nor do I find that argument convincing. Being unable to resist the temptation to save during fighting is not a flaw with the game, but with one's self-control.