Removing things completely is almost never the solution. As someone who enjoys playing scoundrels /rogues in RPGs, I see literally no reason to remove them, you'd only be fucking over non-mages.

SlamPow has more or less the right idea, making them more rare won't be a bad change. Thing is, people who explore will still have more than enough of them, and there's nothing you can do about that.
I'd bring back the throw spread and tie it to Finesse. Introducing damage /CC fall-off would be nice as well.