Direction is something I feel they need to improve on. There's multiple ways out Fort Joy but none of them are made obvious because the game mechanics aren't fully explained and able to be explored. Plus alot of NPCs/enemies are powerful and some exits require fighting them so it's more frustrating than fun figuring it out.
I couldn't agree more.
The number of pubs that I've seen end because the player leading could not figure out where to go is downright frustrating, and probably deserves its own individual post to be discussed. My friend radicalKickflips literally just gave up and asked me, and Firion sat there and looked it up for 15 minutes, addling himself with the density of the guides. Others just left. A few did figure it out, but it was almost always by means of Gawin's quest, which means
losing the Aerotheurge salesman.
Griff should definitely give you the oranges quest if you ask him for quests, IMO. Making it so you have to talk to the elf in the cage instead is kind of counterintuitive, to me at least.