Phoenix dive was just an example, there are others skill for relocating, for rogues and rangers for example. Some voidwoken can relocate themselves as well, like the huge worm.

Taking away damage from warriors is only broken, because their skills are broken atm. If those get fixed it won't be that good anymore?

Haven't played rogue so far, so can't tell, but snipe from ranger can be broken as well, easily one hitting a mage in the last boss fight for starter.

Ah, something I just remember: Exp gain for fights, they real need to get balanced. Some easy fights give you tons of exp per kill (voidwoken waves, silent monks), while some harder fights give hardly any. That feels even worse than the random loot.

Good night btw ;)