I just need to say how much I hate the third person dialogue. I don't understand why he says it allows for more roleplaying or fits well into roleplaying. I just feel so disconnected from the characters. I mean, I guess it's ok to have some few third person options like *leave* or *punch him in the face* but replacing all dialogues with it is going too far. It feels ckunky and unfinished, actually I thought it was placeholder text until I read this interview.