In DOS 1 it didn't give you resistance, just chance to set enemy on fire. In EE it was like in DOS2 now, so I was talking about Not EE regarding to the divinity wiki just to clarify. But anyway, never used zombie, no need for it and also does not really appeal in RP perspective. Not sure about the over 100% immunity though, in EE there was a cap at 80% if I remember correctly, so I guess you would still need spell to get over it.
Not sure about rarity of stun immunity stuff, we never finished EE, kind of got bored from Tactical mode. But in DOS1 it did not feel wasted.
