Originally Posted by Stabbey
I'm not sure that it's even possible to use the arena to test the balance of builds - and that's just from taking a look at the supposedly balanced arena classes.

I entered the Arena with a Lizard Wizard and a Dwarf Rogue. Both are level 8.

Lizard Wizard
STR = 24
FIN = 20
INT = 29 + 2 = 31
CON = 24
MEM = 42 (!)
WIT = 24
========
Total = 165 - 60 base = 105

Dwarf Rogue
STR = 25 + 2 = 27
FIN = 31
INT = 24
CON = 27
MEM = 42 (!)
WIT = 24
========
Total = 175 - 60 base = 115

The Rogue gets 10 more Attribute points, 7 more Combat abilities, and 2 more Talent points than the Wizard.

The Wizard gets 5 more Civil abilites than the Rogue.

...These are the preset characters which are supposed to be balanced. If the presets need to have wildly different point spreads to be balanced, what hope is there for custom characters?


...Isn't that the point: They should be collecting data on how players would actually build characters and comparing them?

Everyone knows they're not balanced at the moment; except the devs maybe if they reaklly considered them so. Arena would just let us actually put them side by side and against each other to express this more clearly.

At the very least it would allow devs to see how we'd push the system so they can better plan and account for encounters at varying difficulties

Heck, even an unlimited wave spawn mode of zerge would be nice as long as they let us actually play with the system and stress test it freely

Last edited by aj0413; 04/10/16 10:34 PM.