2) Racial skills:
Some of these do not work very well compared to others.
Flesh sacrifice works well, because it gives a scaling bonus of 25%. Metamorph works well as well, because it is an utility skill.
The above two work well because their usefulness stays constant regardless of attributes and regardless of level.
Dragon's blaze doesn't work very well because the damage scales with intelligence.
Encourage actually does scale with level but in my opinion very poorly and could use a significant buff.
4) Combat abilities:
I'm not exactly sure what was wrong with the cap of 5, and why it switched to these astronomical caps of 15, where each point is much less significant than it was in DOS1. Imo it's much more rewarding to have a meaningful 1 point in any given combat ability than having to take baby steps each level that you hardly notice.
Civil abilities are still capped at 5 btw so.. ?
first off loved how you presented your feedback. ^_^
Fire breath I wish they would make it scale with level and not any stats. It pretty much forces Lizards into being wizards. (< I had to!)
Civil Abilities are capping at 5 is something I didn't know. This explains why we don't get points for them often. I personally enjoyed the 5 cap on combat abilities. Made multi classing much easier.