Originally Posted by Ellary
at this point I honestly would be happy with one that reduces how enemies target a character. Trying to do a solo play through Classic mode and even if I have my Healer / buffer in the back.. they continually go for her.


IKR!?! Stench was a lifesaver! But hopefully they can make it useful in PvP, too, like "enemies that hit you get knocked back 1 meter", or "has a chance to fear enemies until they run 1m away" (so it doesn't get rid of their whole turn), with a drawback similar to the first game!