A game with Ellary, Testad and Vometia? Sounds awesome! Count me in! =)

I totally play a mage though, haha!



As for the OP: I love Neverwinter Night an unbelievable amount, having spent around 2000 hours on the series and about 500 hours modding. I loved the import/export system, but there are a few problems with implementing it in DOS2.

The first, is origins. What if Testad had already recruited her? Could I still import my Lhose? I would be very sad if not, because I love playing Lhose.

The second is quests. Journals tied to the save like in NWN2, they're tied to individual characters. And quest items aren't tagged as such, so I could just import a character with, say, a purging wand and bum rush the final boss. If I couldn't, then I would be very sad, since I use the purging wand for damage.

The third is that NWN2 had character files, where characters were neatly stored with all their info. In DOS2, characters are a part of the world, as are their relationships and euipment. In DOS2, the world is saved with the characters in it, as elements of the world. In DOS, this was more of a problem, because of how homesteads would conflict, but in DOS2 we have similar problems, like aggression flagging after attacking someone being tied to the character. For example, if I were to import my character who had their collar off, aggroed the magisters, and was The One, what would be preserved?


These are just the most basic issues I can think of as I understand them. I'm certain there are more, of course. But, FWIW, I would love to have such a feature implemented. It would mean dropping into someone's game without having to create a new character, or needing to control an existing one. It would definitely be a boon to multiplayer, and... Oh hey, Testad wrote this! What's up, man! Great idea! +1!