I'm sorry @Lightzy...
I am so sorry that Larian studios has PERSONALLY violated and harrassed you to the point where you have to go to their forums and constantly have a negative attitude about absolutely everything, swearing like a teenager that just learned several new words.
This is a post about the positiv feedback, what people actually like that's been changed or that stayed in the game. If you don't like anything, don't get involved, make your own thread and give us your godlike hardcore opinion in full force.

Apart from that, and because I want to stay on topic, that's a really interesting take or positive attribute you gave to the dialog system nommier, because as a european I can actually see how useful the third-person dialog can be for multiple languages. and I'm also quite thankful that they got rid of having 2 main characters, because, while the bickering with my partner when playing multiplayer was fun with the rock paper scissors minigame, it became really weird to "roleplay" when playing alone.
Overall I absolutely agree with you on the changes for dialog, it's a fresh feel to everything and with the tag and origin system I'm REALLY looking forward to actually have multiple playthroughs because usually in RPGs I can only get myself to play them once and then be done because I don't put much value in having to play through everything again for the second possible ending that's marginally different. Having played a custom Character, then played as Ifan and now playing as the red prince the differences can really be huge and I hope they keep this up throughout the game.

Last edited by Rokji; 05/10/16 10:18 PM.