[quote=ImariKurumi]Durability just gives players more immersion imo.

It is not really a major game mechanic itself.
I do like OP's idea of integrating durability into the combat mechanics. Being able to break specific armor and weapon introduces a whole new layer of tactics.
That being said, it needs to be further expanded on and not be such a simple system. There are some games with Armor/Weapon break mechanics but they end up being mediocre since they're not fleshed out enough.[/quote]

Yeah, generally for games the durabilty is not inside the game, it´s just there, maybe break skills would perform a great new array of possibiltys, also for this the lore skill could indentify others armors and weapons (depending how high it is), it would also favors to indentify the possibility of the battle changes if you could break or damage that weapon/armor/item.