Thanks for the troll and completely missing the point Slampow - you've done this in multiple threads now, so it's only right I talk down and belittle you. Can't handle it? Get a life.
I'll just put these two side by side for intelligent readers.
Originally Posted by SlamPow
If you did not perform well because you ignored the optimal route, then it's your fault. The player is directly to blame for not using all the resources available. And if you did perform optimally, despite intentionally hindering yourself, then that's that. But people do struggle with the game, including my friends, and as such are motivated to do the most prudent thing: kill all of the silent monks, slaughter the civilians, and prune the merchants we don't need anymore. Not everyone is a murder hobo, and not everyone wants to play that way. And in a group where everyone has free will, all it takes is one guy to mess it up for everyone.
Originally Posted by Surrealialis
So basically, you're justification for being a criminal is that it's easier
Originally Posted by Surrealialis
But let's rewind from life education here. This is a game, where you can play a villain as easily and convincingly as a hero. If we compare to ANY fictional setting worth it's salt, LOTR, Harry Potter, the Forgotten Realms, Marvel, DC. It's a universal theme, being good is hard, being a hero and defending the weak is REALLY hard. Being a villain? Taking a shortcut to get ahead in the short? Not so hard.
Maybe now you can go back to being toxic in the 'elfs in skirts' forum posts again.