If you are playing a custom character and have become Godwoken, you can cast the Bless skill as long as your collar is off and you've memorized the spell. Theoretically, this means you can end statuses like the Necrofire on the cursed pigs. In my file, I play in two-person multiplayer with two custom characters, Lohse, and Sebille in the party. Both custom characters (a female elf and a male lizard) have Bless. The issue is, if you successfully calm down the pigs so they're willing to accept your help, and later you Bless the pigs, then the Necrofire will turn to regular fire which will then vanish after a few seconds as normal. However, the pigs will still run away and give the same "stop doing that" dialogue that they would if you had not cured them (in short, they behave as if you did something like cast Restoration on them) even though they're no longer on fire. This happens even if you take the time to remove all the barrels and oil/poison/blood/ohgodsomanysurfaces from the area so that the pigs aren't hurt at all when they run. I suspect that this is simply an incomplete questline rather than a bug, but it's still worth noting.
Also, in multiplayer mode Gratiana's dialogue breaks after you make a persuasion check on her (I only had successful persuasions, so I don't know if it still breaks if you fail). It broke for me, which meant that a blank speech box briefly appeared and then disappeared whenever I clicked to talk to her with my custom character or Lohse. Upon transferring Lohse to my friend's control, she was still unable to talk to Gratiana even though both his custom character and Sebille could still speak with her. Later, when he made the persuasion check, both his custom character and Sebille (who he controls) had Gratiana break for them as well. We found this issue occurred both via internet connection and LAN connection.
Last edited by Aurah; 08/10/1612:15 AM. Reason: Added information