Originally Posted by Doomblast
For a pure singleplayer game no one absolutely interested about how do you play a game includes cheating exploiting moding etc.
But in this game there are possible multiplayer aspects which are advertised and calucated into the games price.
If someone buys a game and found out in the multiplayer part everything is an abusefest then the buyer can be disapointed with the product cuz for his/her playstyle the x part of the game which he/she paid as well is totaly unuseable for him or her.


You aren't competing against anyone except in the arena, stealth should probably be fixed just for that alone. Everything else is built on the implicit agreement that the goal is to cooperate and maximize everyone's fun -- if you're abusing something and other people aren't having fun then you're a troll and will probably be kicked out of the game.

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Well we could argue about this on and on. I am just pointing about leave abusable things in this game can lead to unsatisfied custumers which is bad for the company.
An at this point you have no ask yourself which buyer layer do you want to satisfy more, the "casual" or the "hardcore".


You'll end up seeing game titles like "No Fleeing/Exploiting" or something we're people are laying out the terms they wish to co-op under.

This is not really the kind of game where you can divide the 'casual' and 'hardcore' since, outside of the arena, there is no concept of 'shared space'.