At least when you load a savegame you made during combat, you lose any progress you made since you saved.
I would like to note that I'm also against save scumming. I don't think you should be able to save during combat. Or, you can, but it's a one-use save, where the game exits after performing the save, and after it's loaded, it's deleted. Some of the Castlevania games for the DS had that feature. It's good for when you have to stop playing right now, but don't want to lose progress.