Originally Posted by smokey
I’d like elemental resistances to stay the way they are and also have the elemental HPs as an extra layer. As long as my fire HP is some-value/100, my main health bar doesn’t get damaged. There’s still a resistance check as well.


What you call Fire HP is a fire shield, it's similar to a skill we had in DOS1. A skill that was pretty op and in this kind it would even be more broken, because this shield can only be damage by fire? And as long the fire shield isn't broken, a charater would be totally immune to damage? It would force people to use every kind of magic, because otherwise some enemies are perhaps unkillable.