Originally Posted by SupaMonkey
I don't think so. If you actually run away from a fight using your AP, the fight will stop when you are far enough away.


*shrug* it'd still make at least the flee talent meaningless

Unless you suggest changing it for tactical and above?

Removing flee panic button in tactical and honor mode but allowing for a version of tactical retreat is fine...as you say get far enough away :P but you got to do something with the talent in that case