I don't think so. If you actually run away from a fight using your AP, the fight will stop when you are far enough away.
*shrug* it'd still make at least the flee talent meaningless
Unless you suggest changing it for tactical and above?
Removing flee panic button in tactical and honor mode but allowing for a version of tactical retreat is fine...as you say get far enough away :P but you got to do something with the talent in that case