I liked how the Tactician mode from DoS1 added more enemies, and they had new abilities instead of just blindly increasing their stats or reducing the output of the player.
This kind of difficulty takes more work, but is a lot more interesting and rewarding. Hopefully we get the same kind of thing with Tactician mode this time around. I'm sure we will when it is released.
Last edited by error3; 10/10/16 07:53 PM.