Devs aren't responsible for meta gaming - > point 1

If you want punishment system, thats fine; don't make it 'impossible' to beat on purpose though -> point 2

If a player manages to defeat the 'high level knights' called in, they should get properly rewarded -> point 3

Reputation can be evolved into an ad hoc karma system -> point 4

Killing something = XP reward...should never consider changing such a fundamental rule -> point 5